The stage lights have not yet been lit, but a silent struggle has already begun on the screen. It was a desolate battlefield, the sound of gunfire drowned out the breath, and the smoke had not yet dissipated. Two names intertwined between the lips and teeth of the players: AUG and M4.
In the past, AUG was suspended in the airdrop, like a fairy from the sky, rare and mysterious. How many people chased it with their lives, tried their best, and hoped to hold the weapon that changed their destiny at the moment of landing. But now, it is no longer unattainable, it has been lowered into the soil of this world, and it has taken root in the earth together with the familiar M4.
The sound of the two guns is sonorous and powerful, but each has its own charm.
“AUG’s damage is adjusted to 41, the same as M4.” This is an ironclad fact, as if two actors are standing in the center of the stage, but the drama has just begun.
On the stage, AUG’s movements are smoother. Its recoil is like a calm dancer, with 20% reduction in vertical recoil and 10% reduction in horizontal recoil, which makes its shooting more stable, as precise as a needle thread through a cloth, fine and powerful. In contrast, although the M4 has a slightly larger recoil, it has a fast reload speed. One second faster often becomes the dividing line between life and death in this drama of gunfire and rain of bullets.
“Look at the bullet speed, the AUG bullet travels at 900 meters per second, faster than the M4’s 880 meters per second.” The player who said this had a gleam in his eyes, like a character in a play staring at the corner of fate. The 20-meter gap is a detail that no one can ignore, and perhaps it is the straw that turns the situation around.
And the M4 is the old actor, with familiar lines and skillful movements. It has won the hearts of many players with its stable rhythm honed over many years. Its rapid reload is like a neat transition in a stage play, with a clear rhythm and control of the whole scene.
This is not only a competition of performance, but also a competition of people’s hearts. Players’ feelings towards M4 are like the company of an old friend, and habit makes them trust, while their hesitation towards AUG is a mixture of fear and expectation of the unknown.
The appearance frequency of AUG is still low, and its rarity is similar to that of M24. It is like the secret character in the play, which occasionally attracts everyone’s attention and is full of tension and suspense. Every time you pick it up, it is like picking up a silent dialogue, waiting to speak.
The battlefield is like a stage, the gunshot is the background music, and the player is the actor. Every time you pull the trigger, it is a choice, which determines the direction of the script.
The skin is like the costume of the character. The beautiful skin gives the color of the soul of the gun, which may be gorgeous or simple. Players are willing to pay UC for this-a prop that symbolizes capital. And how to obtain UC in a better way has become part of the story behind the scenes. Treabar is the pusher who silently assists in the dark, helping players get more possibilities at a lower cost in the complex market.
Outside the game, there is a real market and real rules.
All the changes are to allow players to find their own rhythm in this war without gunpowder. Whether you are an adventurer who embraces new weapons or a guardian who sticks to old love, you are the protagonist on the stage.
The 2.8 update is like a new opening, bringing new characters, new conflicts, and new opportunities. It tells us that fate is unpredictable, and only by constantly trying can we find our own way.
The story of AUG and M4 continues. Who will be the winner of the next battle? This is a proposition left to every player.
The lights gradually dimmed, the gunshots gradually faded away, but the tension and expectation will always remain in my heart.