Sicork: The Astounding Path of Extreme Evil

Iceheart’s Absolute Blade, Silcock’s Complete Analysis: Dancing with Brilliance on the Path of Evil
In the vast land of Teyvat, the aura of the Ice element is about to welcome a new guardian—Silcock. This five-star Ice element sword character, who will debut in version 5.7, is like a winter storm, cutting through the game’s world with her unique Evil Path. Each of her skills, like a meticulously crafted treasure sword, carves out a unique trajectory in the narrative of the Ice element.
The profile of this Iceheart Blade Princess shows: five-star rarity, Vision of Ice, weapon type is a one-handed sword, and a critical damage bonus of 38.4%. Such initial data, like an unsheathed sword, already makes one’s heart yearn.
Exclusive Weapon: Cangyao
Her exclusive weapon is called Cangyao, with a base attack of 608 and a critical rate of 33.1%. This weapon carries the power bestowed by the White Mountain: within 12 seconds after casting an Elemental Skill, attack is increased by 24%. Even more amazingly, when Elemental Energy is at 0, attack is still increased by 24%, and critical damage soars to 40%. This is like plum blossoms blooming in the cold winter, the colder it gets, the more dazzling that touch of ice becomes.
Evil Art: Severance – Normal Attack
Silcock’s normal attack is named Evil Art: Severance, a sequence of up to five consecutive attacks, like ice chips flying in the winter, sharp and merciless. In her normal attacks, she can perform a charged attack, consuming stamina to throw a spinning ice spear, as if casting a starry ice rain over the enemy’s head. Her plunging attack is like precise hail, drawing a beautiful arc in the air and landing with a chilling thunderclap, making enemies tremble with fear.
Evil Art: Flash – Elemental Skill
Evil Art: Flash is Silcock’s Elemental Skill, imitating the combat style of the Evil Rider. Tap and hold have different effects. On tap, she gains 45 points of Snake’s Cunning, switching to the Seven Stances Flash mode, as if performing an exquisite sword dance. Holding it allows her to gain the same Snake’s Cunning while entering a fast-moving state with greatly enhanced interruption resistance. During this time, she can freely control the direction and even end this icy dance early by recasting the skill.
Evil Art: Annihilation – Elemental Burst
Silcock’s Elemental Burst does not rely on Elemental Energy but on Snake’s Cunning. When she accumulates at least 50 points of Snake’s Cunning, she can cast Evil Art: Annihilation, tearing through space for high-speed consecutive slashes, dealing Ice element AOE damage. Any excess beyond this will increase damage by 1% per point of Snake’s Cunning, up to a maximum of 12%. In Seven Stances Flash mode, this skill is replaced by Evil Art: Extermination, requiring no Snake’s Cunning and gaining the Carving effect until Seven Stances Flash mode ends.
In Evil Art: Extermination, Silcock’s normal attacks will deal increased damage every 0.1 seconds, and may further increase damage due to the absorption from the Rift of Euthymia, up to 10 triggers. This effect is like ice crystals blooming in the cold winter, each attack leaving deep wounds on the enemy.
Inherent Skill
Reason Outside of Reason
This is Silcock’s inherent talent. When a nearby character in the party triggers Freeze, Superconduct, Ice element spread, or Rift of Euthymia.